Trash Panda is a 3D- Platformer where you play as a raccoon. Your objective is to eat the food in the home without getting caught.
Trash Panda was a finalist in the IEEE Gamesig 2018 Competition.
My contributions:
Created multiple in game interactive items to enhance the gameplay experience by providing an immersive environment.
Participated in weekly SCRUM sessions with the team.
Implemented loading screen, fade in effects, and UI functionality.
Developed with Unity, Maya, Playmaker, FMOD. Programming Language: C Sharp